
Jan Erik Sjövall
Accomplished Animation Director/Supervisor with a distinguished career spanning several decades in animation and the video game industry. Renowned... | Amsterdam, Amsterdam, Netherlands
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Jan Erik Sjövall’s Location Amsterdam, Amsterdam, Netherlands
Jan Erik Sjövall’s Expertise Accomplished Animation Director/Supervisor with a distinguished career spanning several decades in animation and the video game industry. Renowned for leading creative teams and defining the visual style of numerous high-profile projects. Demonstrated expertise in directing animation for AAA titles and guiding animation teams through all production phases. Adept at crafting compelling visual narratives and driving the artistic vision of projects from concept to completion. Experienced in cross-disciplinary collaboration, including the integration of emerging technologies such as machine learning and procedural techniques, to ensure cohesive and innovative animation that aligns with the overall game design and enhances player experience.
Jan Erik Sjövall’s Current Industry Guerrilla
Jan
Erik Sjövall’s Prior Industry
Schade And Lohr
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Bitlab
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Macmillan Publishing
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Engineering Animation
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Midway Games
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Atari
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Electronic Arts
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Ubisoft Montreal
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Massive Entertainment A Ubisoft Studio
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Avalanche Studios
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Quantic Dream
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Io Interactive
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Guerrilla
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Work Experience

Guerrilla
Studio Animation Manager
Fri Sep 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Io Interactive
Animation Director
Sat Oct 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Aug 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)
Quantic Dream
Animation Director
Thu Oct 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Sep 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Avalanche Studios
Animation Director
Fri Aug 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Sep 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)
Massive Entertainment A Ubisoft Studio
Animation Director
Mon Nov 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jul 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Montreal
Animation Director - Prince of Persia: Forgotten Sands
Thu Jan 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Oct 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft Montreal
Project Manager Animation - Prince of Persia (2008)
Tue Jan 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Dec 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)
Electronic Arts
Animation Director
Sun Jan 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Dec 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
Atari
Senior Cinematic Character Animator
Sun Aug 01 2004 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Dec 01 2005 00:00:00 GMT+0000 (Coordinated Universal Time)
Midway Games
Lead Gameplay Character Animator
Sat Jan 01 2000 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jul 01 2004 00:00:00 GMT+0000 (Coordinated Universal Time)
Engineering Animation
Senior Gameplay Character Animator
Wed Jul 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Dec 01 1999 00:00:00 GMT+0000 (Coordinated Universal Time)
Macmillan Publishing
Writer - 3D Studio Max: Animation Publication
Wed Apr 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Jun 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time)
Bitlab
Senior Cinematic Character Animator
Sun Jun 01 1997 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Mar 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time)
Schade And Lohr
3D Generalist Animator, creative accounts
Fri Jan 01 1993 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu May 01 1997 00:00:00 GMT+0000 (Coordinated Universal Time)